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Posts Tagged ‘computersclub.org’

GEM by Nicolas Sassoon

13 April, 2011 by

“GEM” by Nicolas Sassoon from Jeronimo Jimenez.

Here is a video capture of GEM, an animation by Nicolas Sassoon, projected in SOMA in Mexico City, Mexico, April 1, 2011.

If you like secrets, secret treasures, jewels and gems, then this GEM projection video is for you.

GEM is akin to Sassoon’s DEBUTANTE; two of my personal favorites; both are lurid devices that will toast you.

More:
youmakemesohappy.blogspot.com
Click here to see the original GEM animation.

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Computer Visions: Headquarters by Nicolas Sassoon & Sara Ludy

6 April, 2011 by

Computers Club Headquarters by soundsfc

On the computer, a dream and a screen, the syzygy. Chimerical, real, and otherworldly.

Headquarters, by Nicolas Sassoon and Sara Ludy, is an architectural proposal for the online art collective, Computers Club.

The animation displays a 3D aerial view and walk-through of a building rendered at a low resolution, using a simple color palette. The building displayed in the video is meant to act as a physical meeting point and a center of operations for the members of the collective. Nicolas Sassoon, a member of the Computers Club, created the design of the building and the animated rendering. Sara Ludy, another member of the collective, created the soundtrack for the animation.

A more conceptual note from N. Sassoon:

“The ‘making’ of the building is completely improbable, which is what really interested me when I started working on it.

I wanted to work on a project that seemed highly unrealistic, and at the same time, I wanted to work on a project that would address the process of how architecture is promoted and conceptualized today. I also wanted it to be very romantic; an ideal space for artists, where every one could meet, have its own studio, etc.

Throughout my recent research, I have been interested in how architectural projects are shaped within computer technology. This phenomenon interests me especially when it comes to an amateur practice, where a lot of anonymous users use 3D programs today and create their own projects.

Generally, it’s about dream homes, ideal locations, projects that will most likely never be made in real life, but will only exist as a virtual object — a fantasy on a screen.

That aspect of 3D modeling really interests me; it’s something that I find extremely beautiful and relevant about our relationship to technology. I am curious about the vocation of these objects, and about the conditions of their display, and also about what could be their ultimate aspect, function, and effect. Headquarters is a step in that research, it is a virtual building that I made for Computers Club, in collaboration with Sara who created a soundtrack to complete the experience of that building.”

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I am Back: Recent Work by Nicholas O’Brien, March 23, 2011, The Nightingale, Chicago

23 March, 2011 by

I am Back: Recent Work by Nicholas O’Brien
TONIGHT
Wednesday, March 23rd, 2011, 8PM–11pm
The Nightingale
1084 N. Milwaukee, Chicago, IL 60642
(map)

“During the course of the evening, Nicholas O’Brien will weave a conversation and lecture around his recent screen-based works. These routes will range from a reading of an online conversation about mediated spatial awareness, screening samples from an ongoing video blog, presenting a pecha-kucha style lecture on the show Breaking Bad, as well as showing a VHS love letter sent to a distant, yet familial, stranger. The evening will enfold over the course of interlinking monologues discussing loss/return, finding sincerity in transient formats, discovering self through cultural history, excavating digital landscapes, and employing wit to both disarm and embrace.

Nicholas O’Brien is a writer, curator, and artist currently living and working in Boulder and online. He received his BFA from The School of the Art Institute of Chicago and is currently getting his MFA from the University of Colorado at Boulder where he also teaches Digital Art production and theory. His work has appeared both nationally and internationally, including the Museum of Contemporary Art Chicago, The Xth Biennial in Lyon, The Interferenze Festival in Bisaccia, Italy, and USC’s Ed and Gayle Roski MFA Gallery.”

More: http://doubleunderscore.net/

 

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7 Question (Oulipo) Interview with Nicolas Sassoon, Vancouver-based Computer Artist

31 January, 2011 by

Home/Land Studies #15 by Nicolas Sassoon

Nicolas Sassoon is a Canada-and-France-based computer artist whose work dissects landscape, architecture, and wordplay by digital dint of the raffish animated .gif. His work benefits from stylized pseudo-retro aesthetics, characterized by lurid colors, moving patterns, and bitmap. His work is quite delicious when it wanders through notional objects, sanctities, and sanguine wordplay.

The following interview is seven questions and answers translated using Oulipo constraints (learn more here). Technique: Oulipo S+7, AKA N+7: Each noun in question and answer is replaced with noun that is seven entries after it in a dictionary. These constraints yield amusing results and sometimes strange things occur. The original untranslated questions and answers are located page bottom.

Nicolas made these animated .gifs especially for this little interview.

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Seven Question Interview with Rafaël Rozendaal, Netherlands Artist

23 December, 2010 by

http://www.muchbetterthanthis.com/ MUCH BETTER THAN THIS .COM BY RAFAEL ROZENDAAL – 2006 – WWW.NEWRAFAEL.COM

COLLECTION OF ALMAR AND MARGOT VAN DER KROGT

Viewing the art of Rafaël Rozendaal evokes a warm and curious feeling: he produces incredible work, featuring bold and beautiful graphic, thoughtful use of colour and eloquent animation, lifting the digital canvas to higher plane. Thinking of Rafaël Rozendaal gives me a warm feeling; I often think about Rafaël, and I picture him leading a well-rounded life, traveling, having fun, living free, having fun, and eating healthy.

Rozendaal is an artist from Amsterdaam, Netherlands, and he makes websites as art pieces, those pieces are sold with domain name, the work remains public, and the name of the collector is displayed in the title bar.
Rozendaal has lived in Amsterdam, Rio, Los Angeles, Paris, Tokyo, Portland and Berlin. He lives and works in hotels. Some of his websites, including the wonderful Much Better Than This .com animation (top), appear in this interview as flash animation embeds. Rozendaal works with paper, too, sometimes translating his animated work to the off-set color print, and he also takes the black ink to the white paper, producing charming ink drawings available for purchase. Be sure to visit Rafaël’s website, newrafael.com. View his C/V here.

Mr. Rozendaal is the founder of B.Y.O.B. (Bring Your Own Beamer): “BYOB (Bring Your Own Beamer) is a series of one-night-exhibitions hosting artists and their projectors.”

Continue reading for seven questions with Mr. Rozendaal.

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tothewater.com (2010) by Rafaël Rozendaal

18 December, 2010 by

tothewater.com by Rafael Rozendaal. Click to experience

by Rafaël Rozendaal

Get high by clicking this holy water.

http://www.tothewater.com/

http://www.newrafael.com/

If you want the sound off, hover the water down.

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Nicolas Sassoon: Hot Springs: 11 Dec – 18 December, 2010, 304 Days, Vancouver

15 December, 2010 by

Hot Springs
Nicolas Sassoon

December 11th to December 18th, 2010

Nicolas Sassoon is an exciting artist to follow, whose work translates the ineffable by means of the animated .gif, the computer drawing, and animation. Hot Springs, Sassoon’s exhibit at 304 Days, Vancouver, Canada, “exhibits an installation of sculpture, print and animation. His practice examines the relations between architecture, landscape, and the origins of computer technology.

Nicolas Sassoon received his MFA from EESI. Nicolas lives and works in Vancouver and Biarritz, France.”

304 Days
436 Columbia Street
Vancouver

304days.com

Gallery Hours: Friday & Saturday // 12pm to 5pm // and by appointment

Sassoon takes the animated .gif to a new level, usually working with the XL-sized canvas. The Hot Springs .gif below is embedded at its original size, therefore it overlaps this blog’s main column. Well worth the overlap. Please take the time to visit Sassoon’s website — click hier — and enjoy the complexity of the Sassoon animated .gif.

Hot Springs by Nicolas Sassoon

Always a treat.

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Sleepy (2009) by Rafaël Rozendaal

15 November, 2010 by
Sleepy-2009-by-Rafaël-Rozendaal

Sleepy by Rafaël-Rozendaal

http://www.newrafael.com/drawings/

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319 Scholes Presents: DUMP.FM IRL: October 22 – October 30, 2010

22 October, 2010 by

Curated by Lindsay Howard
October 22 – October 30, 2010

319 Scholes presents
DUMP.FM IRL

319 Scholes St.
Brooklyn, NY

dump.fm is an image-based chat room for real-time communication. Founded in November 2009 by Ryder Ripps in collaboration with Scott Ostler (of MIT Exhibit) and Tim Baker (of Delicious), dump.fm serves as a platform for artists who use its technology to foster community and creativity. IRL brings together dump.fm users from all over the world (many of whom will be meeting “In Real Life” for the first time) to offer an alternative to the traditional 1:1 experience by translating the liveness of dump.fm into a visual confectionery through collaborative participation in the physical realm. Look for caves animated by psychedelic GIFs, web-based performances with interactive webcams, architectural renderings of virtual property, and audio-visual recompositions that return images to the social networks and digital systems from which they emerge.

OPENING RECEPTION
October 22, 7:00pm-1:00am

Participating artists include: Francoise GammaJeanette HayesFelix LeeTom MoodyStefan Moore,Scott OstlerArran RidleyRyder RippsErik StinsonDuncan AlexanderMichael Francis, Agathe de TrémontelsSterling CrispinJustin StrawhandTim BakerJoel CookLucy ChinenJude MCAndrej UjhazyDylan FisherJamie Rockaway and Matt TortiChris Shier

RESIDENCY
October 23 – October 28, public hours: 1:00-8:00pm*

The residency aims to highlight and support the sense of community and group discovery already present on the dump.fm site. The public is welcome to attend from 1:00pm-8:00pm to check out the group exhibition and works in progress, cruise the net and post live with dump.fm users directly to the dump.fm fullscreen. All projects will be documented and presented the following week on dump.fm/irl.  *Gallery open 24hrs. to dump.fm community.

DUMP.FM
October 30, 10:00pm

Halloween parties in Mexico City and Brooklyn will be connected through dump.fm.

Visuals by Thunderhorse // Live Performances by AnamanaguchiNullsleepGatekeeperBrenmarPhysical TherapyJon Lynn (Unsolved Mysteries)Laurel HaloMagick MountainDJ Brother LadypantzOscouro

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7 Question Interview with Petra Cortright

7 October, 2010 by


Petra Cortright is a traveler, an internet artist who currently resides in California, whose work plies the territory of webcam performance, computer graphics and graphic art, animated .gifs, the webcam music video, other sortings of media that are bejeweled with web gems, and other videos that artfully hype the youtube-dance-video come what may.

Petra Cortright was born in 1986, in Santa Barbara, California, and has has resided in New York City, New York; Portland, Oregon; Toyko, Japan; and Berlin, Germany. She is a member of the Nasty Nets Internet Surfing Club, Loshadka Internet Surfing Club, and Computers Club. She has studied at Parsons School of Design in New York and California College of the Arts in San Francisco. Click here for Petra’s C/V and bio.

Her work has made its way ‘cross the interview and o’er the international scene, including the New Museum in New York, the Venice Biennale, Adbusters Magazine (Nov/Dec ’08 issue), the sixth annual Stan Brakhage Symposium (2010, Film Studies at the University of Colorado, Boulder), the (now defunct) New York Underground Film Festival, and  her Endless Pot of Gold CD-Rs installation (Nasty Nets collaboration) piece exhibited at the 2009 Sundance International Film Festival.

Petra and her work makes the internet splash, with her work snagging brickbats and inciting plaudits. In August 2007, Petra’s work stirred some dirt with a puzzled Patty Johnson, artfagcity.com founder and veteran art-blogger:

Four days ago Tom Moody posted Petra Cortright’s webcam video and since then I’ve been struggling to articulate why the aesthetics of this piece of [sic] go beyond taking a few clip images from the web and slapping them on a video. Unlike a David Shrigley piece, which uses humor so obvious its value requires no explanation, a cam featuring a still figure, dancing pizzas, and falling snow to an electronic beat may require a little more discussion.

…………………………………………………………………………….

Probably the most amusing aspect of this work lies in the fact that it’s basically a documentation of a live performance, in which you watch someone concentrate on their computer screen for the duration of a song. I realize this comment tends to incite a host of responses most of which begin something to the effect of “So why am I looking at this?”, and while there’s no response to this if you don’t find the redundancies of web surfing that so many net artists like to highlight funny, there’s also a level of virtuosity in the live arrangement of gifs etc, that needs to be called to attention.

Patty seemingly warmed to Petra’s internet work with an near-end conclusion of, “Cortright’s webcam piece succeeds because her dancing pizzas are unexpected, and the snow and lightening seem almost delicately placed.”

Petra’s work speaks for itself, and Patty of artfagcity makes a peppery bullet point: love-it-or-hate-it, multiple viewing explicate. Her work verily is an internet new-media culture thing. Below is a seven question interview with Petra Cortright.


sparkling (2010)

(1) What corner of the Internet do you call home?
gmail/gchat/gtalk since i live in an “isolated” place so its where i talk to all my friends. fb/fb chat doesn’t feel very solid. the fb chat format is annoying and i really dislike being sent actual information in a fb message — i always forget to reply because they get buried so fast under some type of event invite messages

SYSTEM-LANDSCAPES-2007

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7 Question Interview with Duncan Malashock, Brooklyn-based Artist and Filmmaker

27 September, 2010 by

artist chat with duncan malashock

Duncan Malashock is a Brooklyn-based artist and filmmaker whose work we have featured before — that being his 2006 piece, Road, and Pyramid (2008). His work was featured in the recent REFRESH exhibit at the AXIOM Center for New and Experimental Media. Duncan makes “analog videos that are concerned with the history of creative technology.” He also makes interactive websites and recently started making sculptural pieces using projections. Duncan was born 1982, San Diego, southern California, and graduated Bard College 2005, BA Integrated Arts.

(1) What do you make and what aesthetics do you pursue?
duncan-malashock-artist-photoI’m interested in our relationship with technology, specifically within the context of the Internet as a day-to-day activity, and in light of the history of the use of technology as a way of representing ideals. I make analog videos that are concerned with the history of creative technology, and in exploring what I understand as the ideals of early computer art. I also make interactive websites as public artwork, and that work emphasizes exploring interaction and simulations as their own media. Lately I’ve also started making sculptural pieces using projections, either from laser light or digital projector, which explore both of these sets of ideas, with a focus on the interaction between the ”immaterial” content and physical spaces and objects.


Temple
Digital video, 2009

(2) Your thirst for inspiration: what is something you love, but can not get enough of? Does your thirst for this inspire and guide your art; how does your work correspond with its influences?
duncan-malashock-just-chillin2I think most of my interests come from my background. I’m from Southern California, so that’s probably why I’m obsessed with ideas like self-created identity, lifestyle marketing, and the possibilities of technology, our understanding of which has largely been shaped by the Californian intersection of phenomena like the Human Potential Movement and Silicon Valley. My dad is a modern dance choreographer, so that’s probably why I’m interested in the expressive qualities of motion and physical performance, both of which are involved a lot, both actively and latently in my work. Simulations come up a lot in my work as a way of exploring these interests. Sometimes an interactive or static simulation of an object or process will form the basis for a new piece. I’m always reading when I’m working on something, and often times that manifests itself in the form of subjects or titles for pieces.
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